Walk (2023); Video art
Walk (2023) is a video work that unfolds through slow, deliberate movement, capturing spaces and moments that evoke isolation and quiet despair. The camera traces empty streets, vacant interiors, and solitary figures, emphasizing the scale and stillness of each environment. Subtle shifts in light, shadow, and perspective draw attention to small, often overlooked details, amplifying the sense of distance and emotional weight.
The pacing of the video mirrors the experience of walking through solitude—repetitive, heavy, and introspective. Sound and silence interact carefully, allowing ambient noises to punctuate emptiness or to deepen the sense of isolation. The work doesn’t narrate or resolve; it suspends the viewer in a state of reflection, letting the repetition of visual and auditory cues convey the rhythm of loneliness.
Walk constructs an emotional landscape where despair isn’t theatrical but cumulative, built from quiet observations and lingering moments. The work invites viewers to inhabit that solitude, not as an abstract concept, but as an immersive, lived experience.

Walk
